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- >n
- Tavern
- You step into the Tavern, where you find some sailors huddled
- around a table near the fire, while the friendly-looking
- innkeeper is behind the bar polishing a tankard. A set of
- stairs leads up to the north, and the tavern's front door lies
- to the south.
-
- >n
- Landing
- This is a small landing on the second floor of the tavern. The
- door to the east bedroom is closed, and an old curtain hangs in
- the entrance to the west bedroom. A flight of stairs leads down
- to the south.
-
- >open door
- You open the door and step inside.
-
- East bedroom
- This is the tavern's east bedroom. It seems to be a clean and
- comfortable room, with a hardwood floor and a spacious bed.
- Despite this, there appears to be a leak in the ceiling which
- has stained the wall and caused one of the floorboards to warp.
- The room's only exit is the door in the west wall.
-
- >take board
- You pry up the loose floorboard. Beneath it you see a cache.
- [Your score has just gone up by 5.]
-
- >put plaque in cache
- You put the plaque in the cache.
-
- >put board in cache
- You replace the board.
-
- >w
- You leave the room, closing the door behind you.
-
- Landing
- This is a small landing on the second floor of the tavern. The
- door to the east bedroom is closed, and an old curtain hangs in
- the entrance to the west bedroom. A flight of stairs leads down
- to the south.
-
- >s
- Tavern
- You walk back down the stairs into the Tavern. The sailors are
- still huddled around a table near the fire, while the
- friendly-looking innkeeper is behind the bar polishing a
- tankard. A set of stairs leads up to the north, and the
- tavern's front door lies to the south.
-
- >s
- Lawn
- You are standing on a lawn just to the south of a small inn
- that commands a stunning view of the English Channel. A rickety
- shed leans against the building's west wall. The great chalk
- cliff comes right up to the south edge of the lawn.
-
- >nw
- Shed
- You are in a small woodshed next to a tavern in Dover,
- England. There is a telltale shimmering in the air here, and an
- exit to the southeast.
-
- >in
- You press the button on the wristlet and the shimmering melts
- away to reveal a black rectangle that hovers in midair. You
- step through the hole in space and find yourself inside the
- interkron.
-
- Interkron
- The interkron is a cramped space full of dials and switches.
- Directly in front of you is a slot with a key card in it and a
- green light next to it. The display screen is taken up by a
- world map, and there are ten years highlighted next to it.
- Under the keyboard, a technician has scrawled on a piece of t
- ape, "To go to a new timeplace, type 'timeset,' followed by the
- name of the city and the year that you want to go to. Eg.
- Timeset Rome 44."
-
- >ts dover 1588
- You hear a low humming that slowly crescendos into a
- full-fledged roar. The interkron begins to shake and you become
- disoriented. You fall to the floor and pass out...
- When you awaken and struggle to your feet, you realize that
- you have travelled to Dover, in the year 1588.
-
- >out
- Shed
- You are in a small woodshed next to a tavern in Dover,
- England. There is a telltale shimmering in the air here, and an
- exit to the southeast.
-
- >se
- Lawn
- At the height of the Elizabethan era comes the greatest threat
- to England since the Norman Conquest. All summer long, rumours
- have ricocheted up and down the coast that the Catholic Philip
- of Spain has assembled a mighty Armada to invade heretical
- England and its Protestant ruler, Queen Elizabeth. Six days
- ago, the Armada was finally sighted off Penzance. After playing
- cat and mouse with Sir Francis Drake and the English fleet all
- the way up the coast, the Armada has now anchored across the
- channel underneath the protection of the guns of Calais. There,
- they intend to rendezvous with the Duke of Parma's army - which
- is waiting at Dunkirk - and ferry more than 50,000 Spanish
- troops across the channel for the invasion.
- You are standing on a lawn just to the south of a small inn
- that commands a stunning view of the English Channel. A rickety
- shed leans against the building's west wall. The great chalk
- cliff comes right up to the south edge of the lawn.
-
- >n
- Tavern
- You step into the Tavern, where you find some sailors huddled
- around a table near the fire, while the friendly-looking
- innkeeper is behind the bar polishing a tankard. A set of
- stairs leads up to the north, and the tavern's front door lies
- to the south.
-
- >n
- Landing
- This is a small landing on the second floor of the tavern. The
- door to the east bedroom is closed, and an old curtain hangs in
- the entrance to the west bedroom. A flight of stairs leads down
- to the south.
-
- >knock
- An imperious voice calls out, "En-TER."
-
- >open door
- You open the door and step inside.
-
- East bedroom
- This is a small but pleasant bedroom that is dominated by the
- presence of a small woman of royal bearing and dignity. She
- sits in her chair as if it were a throne and stares at you as
- if you were a bug. When you can tear your eyes away from her,
- you notice that the room seems to be a clean and comfortable
- room, with a hardwood floor and a spacious bed. Despite this,
- there appears to be a leak in the ceiling which has stained the
- wall and caused one of the floorboards to warp. The room's only
- exit is the door in the west wall.
-
- >bow
- You bow your head briefly and Elizabeth smiles in satisfaction.
-
- >take board
- You pry up the loose floorboard. Beneath it you see a cache.
-
- >take plaque
- You take the plaque from the cache.
-
- >give plaque to queen
- She takes one look at the plaque and says, "WELL! Clearly I
- cannot stay HERE. I shall have to request another room." She
- flounces out of the room.
- [Your score has just gone up by 10.]
-
- >w
- You leave the room, closing the door behind you.
-
- Landing
- This is a small landing on the second floor of the tavern. The
- door to the east bedroom is closed, and an old curtain hangs in
- the entrance to the west bedroom. A flight of stairs leads down
- to the south.
- Suddenly, the strumpet comes flying through the curtain,
- exactly as if she had been given the bum's rush by an expert
- bouncer. She picks herself up, makes an indelicate gesture
- towards the bedroom, and then storms down the stairs and out of
- the tavern.
-
- >wait 60
- [I assume you mean 60 minutes.]
- Time passes...
- You see Drake come up the stairs and pause on the landing.
- Do you want to continue waiting? >y
- Drake disappears into the west bedroom.
- Moments later you hear the queen screech "I sent you no such
- bracelet. Remove it. NOW." Seconds later the bracelet comes
- flying through the curtain.
- [Your score has just gone up by 30.]
- Do you want to continue waiting? >y
- Suddenly, the bracelet begins to glow. Then it disappears.
- Do you want to continue waiting? >n
-
- >s
- Tavern
- You walk back down the stairs into the Tavern. The sailors are
- still huddled around a table near the fire, while the
- friendly-looking innkeeper is behind the bar polishing a
- tankard. A set of stairs leads up to the north, and the
- tavern's front door lies to the south.
- You see a sailor here.
- The sailor is holding a helmet.
- The innkeeper looks at the floorboard under your arm and says,
- "I've been meaning to fix that, you know. Well, I guess there's
- no time like the present." He takes the floorboard away from
- you and disappears upstairs. You hear some muffled pounding,
- and moments later he reappears, wiping his hands on his apron.
- "There now. That'll be giving us no more trouble."
-
- >Ask sailor about helmet
- "'Tis the helmet of Don Pedro de Valdes, master of the Nuestra
- Senora del Rosario. The captain captured the vessel last week
- and he hath brought this helmet to the queen as a proof of
- treasures to come."
-
- >Give parchment to sailor
- The sailor's eyes grow wide with excitement. "Where did you get
- this?" he cries. "Never mind. I don't want to know." Almost in
- a stupor, he hands over the helmet. Then he tucks the parchment
- inside his shirt, takes a quick look around, and runs out the
- door.
- [Your score has just gone up by 5.]
-
- >s
- Lawn
- You are standing on a lawn just to the south of a small inn
- that commands a stunning view of the English Channel. A rickety
- shed leans against the building's west wall. The great chalk
- cliff comes right up to the south edge of the lawn.
-
- >nw
- Shed
- You are in a small woodshed next to a tavern in Dover,
- England. There is a telltale shimmering in the air here, and an
- exit to the southeast.
-
- >in
- You press the button on the wristlet and the shimmering melts
- away to reveal a black rectangle that hovers in midair. You
- step through the hole in space and find yourself inside the
- interkron.
-
- Interkron
- The interkron is a cramped space full of dials and switches.
- Directly in front of you is a slot with a key card in it and a
- green light next to it. The display screen is taken up by a
- world map, and there are ten years highlighted next to it.
- Under the keyboard, a technician has scrawled on a piece of t
- ape, "To go to a new timeplace, type 'timeset,' followed by the
- name of the city and the year that you want to go to. Eg.
- Timeset Rome 44."
-
- >ts mexico 44
- You hear a low humming that slowly crescendos into a
- full-fledged roar. The interkron begins to shake and you become
- disoriented. You fall to the floor and pass out...
- When you awaken and struggle to your feet, you realize that
- you have travelled to Mexico, in the year 44 B.C.
-
- >wear costume
- You put on the costume.
-
- >out
- Temple
- While the great Mayan civilization is flourishing in the
- Yucatan, the metropolis of Teotihuacan has grown up on the
- northeast shore of the great inland lake. The Indians hold this
- place on the island to be sacred, and they have erected a
- simple one-room temple on the spot where the feathered serpent
- is believed to have appeared to their Olmec ancestors.
- You are in a sanctuary inside the temple of the sun. The air
- here seems to shimmer.
- There is a mural on the wall here that shows the sun-god
- disguised as a man escaping from a cannibal pot. Next to it is
- another mural that shows Indian armies defeating the armies of
- all nations that come against them. A Toltec Indian is
- meditating before the altar. When you materialize, he looks up
- in fear and cries, "Aieee! You have returned O mighty
- Quetzlcoatl. We did not mean to displease you, but now we know
- we have failed." He brings forward a cushion. "Put here the
- symbol of our downfall, as it has been prophesied, that we may
- recognize you as our conqueror and not incur thy wrath further
- by resisting you on the day of your return."
-
- >Put helmet on cushion
- You place the helmet on the cushion. The Toltec bows, backs
- away from the altar, and then knocks on the door. It
- immediately opens and he steps through, leaving you alone in
- the room.
- [Your score has just gone up by 10.]
-
- >in
- You press the button on the wristlet and the shimmering melts
- away to reveal a black rectangle that hovers in midair. You
- step through the hole in space and find yourself inside the
- interkron.
-
- Interkron
- The interkron is a cramped space full of dials and switches.
- Directly in front of you is a slot with a key card in it and a
- green light next to it. The display screen is taken up by a
- world map, and there are ten years highlighted next to it.
- Under the keyboard, a technician has scrawled on a piece of t
- ape, "To go to a new timeplace, type 'timeset,' followed by the
- name of the city and the year that you want to go to. Eg.
- Timeset Rome 44."
-
- >ts mexico 1519
- You hear a low humming that slowly crescendos into a
- full-fledged roar. The interkron begins to shake and you become
- disoriented. You fall to the floor and pass out...
- When you awaken and struggle to your feet, you realize that
- you have travelled to Mexico, in the year 1519.
-
- >out
- Temple
- The barbarous Aztec nation has reached the peak of its power.
- Warriors continually invade the weaker neighboring tribes to
- ensure a fresh supply of sacrificial victims, and members of
- the nobility routinely slaughter and eat the children of their
- own peasants as a form of population control.
- You are in a sanctuary deep inside the great temple of the
- sun. The air here seems to shimmer.
- There is a mural on the wall here that shows the sun-god
- disguised as a man escaping from a cannibal pot. Next to it is
- another mural that shows Indian warriors falling before a small
- army of men. You notice that the man leading the invading army
- is carrying a helmet. The great Aztec chief, Montezuma is here,
- staring at the altar in a peyote-induced trance. He seems
- unsurprised that you have materialized out of thin air, even
- though you are wearing the feathered costume.
- Montezuma is wearing a bracelet.
-
- >look at mural
- They are sacred murals that record the history of the Indian
- people from the time that Quetzlcoatl appeared on this site and
- told them to build a temple to him.
-
- >wait 60
- [I assume you mean 60 minutes.]
- Time passes...
- A messenger arrives and says, "O great leader. The alien army
- has reached the outskirts of the city. What is your command?
- Do you want to continue waiting? >y
- Montezuma points to the mural on the wall and says, "Many
- generations ago, the great god Quetzlcoatl proclaimed that one
- day a conquering army would come and destroy our nation. He
- told us that the leader of this army would bear a helmet. Go,
- therefore, and see if the leader of this army bears this
- strange device. If he does so, tell him that I beseech him that
- he do me this favor - that he allow me to die, and that after I
- am dead, he come with all honor to reclaim his realm....And if
- by chance, he does not want the food offered to him and prefers
- instead human flesh, let him eat you, for I vow to care for
- your wives and children and all your relatives.
- If, however, the invader does not bear the device, tell him
- we shall kill him and flay his skin from his body for a cloak
- and then drink his blood by the light of the new moon." The
- messenger bows and leaves the room.
- Do you want to continue waiting? >y
- The messenger returns breathlessly and says, "O great one. The
- leader of the army does indeed bear a helmet." Montezuma rises
- to his feet and says, "Then it is the will of the god that we
- surrender to him." He removes his bracelet and drops it on the
- floor. "Come. Let us open up our city to him and hope that he
- is merciful."
- [Your score has just gone up by 30.]
- Do you want to continue waiting? >y
- Suddenly, the bracelet begins to glow. Then it disappears.
- Do you want to continue waiting? >n
-
- >in
- You press the button on the wristlet and the shimmering melts
- away to reveal a black rectangle that hovers in midair. You
- step through the hole in space and find yourself inside the
- interkron.
-
- Interkron
- The interkron is a cramped space full of dials and switches.
- Directly in front of you is a slot with a key card in it and a
- green light next to it. The display screen is taken up by a
- world map, and there are ten years highlighted next to it.
- Under the keyboard, a technician has scrawled on a piece of t
- ape, "To go to a new timeplace, type 'timeset,' followed by the
- name of the city and the year that you want to go to. Eg.
- Timeset Rome 44."
-
- >ts rome 1588
- You hear a low humming that slowly crescendos into a
- full-fledged roar. The interkron begins to shake and you become
- disoriented. You fall to the floor and pass out...
- When you awaken and struggle to your feet, you realize that
- you have travelled to Rome, in the year 1588.
-
- >take off costume
- You take off the costume, and it falls to the floor.
-
- >take costume
- You take the costume.
-
- >out
- Cloaca Maxima
- You step out into a murky underground cavern. When your eyes
- adjust to the gloom you realize you are in the ancient Cloaca
- Maxima, the great underground sewer of Rome. Uninviting tunnels
- lead off in many directions, but a welcome ray of light filters
- down from an opening overhead. The air near one wall is
- shimmering.
-
- >out
- Street
- With the Renaissance in full swing, Rome has once again
- emerged as an important center of spiritual and artistic
- leadership. Despite numerological predictions of world-wide
- disaster based on the Revelation of St. John, the city has embar
- ked upon an ambitious program of rebuilding, restoration, and
- renovation.
- This quiet street runs southeast towards the Circus Maximus,
- and northwest towards the Vatican. There is a passageway
- between the buildings that leads south. Below your feet is an
- opening.
-
- >nw
- The Vatican
- You are in the vast square in front of St. Peter's Basilica,
- the most famous church in Christendom. The entrance lies to
- the west, while a street leads out of the square to the
- southeast. A soothsayer is wandering through the square,
- handing out leaflets.
-
- >take leaflet
- The soothsayer hands you a leaflet.
-
- >read leaflet
- The leaflet is a prophecy by the German philosopher, John
- Muller of Konigsberg, known as Regiomontanus. It is printed in
- Latin and it says:
- "A thousand years after the virgin birth and after five hundred
- more allowed the globe, the wonderful eighty-eighth year begins
- and brings with it woe enough. If, this year, total catastrophe
- does not befall, if land and sea do not collapse in total ruin,
- yet will the whole world suffer upheavals, empires will dwindle
- and from everywhere will be great lamentation."
- At the bottom of the page, the printer has identified himself
- as ZSV, and has appended the following in modern English. "Will
- it mean the end of the world? Nein!"
- [Your score has just gone up by 1.]
-
- >se
- Street
- This quiet street runs southeast towards the Circus Maximus,
- and northwest towards the Vatican. There is a passageway
- between the buildings that leads south. Below your feet is an
- opening.
-
- >s
- Academy
- You are in a small park nestled in the heart of the city. It
- is unusually peaceful here, a rare island of tranquility that
- is sheltered from the noise and bustle of the busy metropolis.
- Set to one side is a comfortable-looking bench. An old man is
- sitting quietly on the bench.
- As soon as he sees you, the old man smiles and says,
- "Welcome." He gestures to a spot next to him on the bench, and
- says, "Won't you sit with me and discuss the philosophical
- issues of the day?"
-
- >sit
- You sit down on the bench. The old man looks delighted that you
- have joined him. He says, "Here at the academy we search for
- the truth. Those around us say that science and religion are
- not important. They say that Giordano Bruno is right when he
- makes the task of philosophy the study of man himself. We are
- not so sure and perhaps - in time - we shall learn more."
-
- >Ask about academy
- "As long as there is at least one student each generation, the
- academy will remain open. For remember, it is only by passing
- on what he has learned that a man transcends his own death."
-
- >Ask about aristotle
- "He undoubtedly was brilliant, but it's hard to tell because
- his writing is so incredibly boring."
-
- >Ask about attila
- "He shall remain condemned throughout history for his wanton
- slaughter of innocent people and for his callous destruction of
- centers of wisdom and learning."
-
- >Ask about augustine
- "His 'confessions' is an inspired work that will stir the soul
- of anyone who reads it."
-
- >Ask about averroes
- "All of Europe must be grateful to him and his fellow Arabs for
- keeping alive the knowledge of the Greeks during the centuries
- when Europe had fallen into darkness."
-
- >Ask about avicenna
- "All of Europe must be grateful to him and his fellow Arabs for
- keeping alive the knowledge of the Greeks during the centuries
- when Europe had fallen into darkness."
-
- >Ask about bench
- "It is a good place to sit, to think, to teach, to listen, and
- to learn."
-
- >Ask about boethius
- "He believed that virtue, despite appearances, never goes
- unrewarded and that whatever happens is for the 'highest good.'
- Comforting notions - but, I fear, false."
-
- >Ask about bruno
- "He asks us to study not the stars, but ourselves."
-
- >Ask about caesar
- "He was brilliant in his time. But that was long ago."
-
- >Ask about charlemagne
- "His reign was the only bright spot in that era we now call the
- 'Dark Ages.' He must have been an extraordinary man to have
- kept the lamp of learning lit."
-
- >Ask about cleopatra
- "History tells us she was beautiful, but it must have been much
- more than beauty that enslaved the hearts of two successive
- rulers of Rome."
-
- >Ask about cloak
- "It is a symbol of academic learning. Those of us who wear it
- are dedicated to acquiring knowledge and passing it down to new
- generations."
-
- >Ask about epicurus
- "He believed that serenity was based on pleasure - which he
- defined as the absence of pain. Those who practice debauchery
- and gluttony in his name are perverting his gentle philosophy."
-
- >Ask about god
- "Some believe God exists. Some don't. It appears to be a matter
- of faith, rather than of reason."
-
- >Ask about harun al-rashid
- "It is he upon whom the tales of Scheherazade are based. But
- who could ever believe such a man existed?"
-
- >Ask about himself
- "I am just an old philosopher."
-
- >Ask about honoria
- "She lived long ago. Let her rest in peace."
-
- >Ask about issues
- "I'm glad you could spare the time to sit and chat. People seem
- to be in such a hurry these days."
-
- >Ask about king john
- "He simply couldn't see that man's desire for personal freedom
- is an inexorable historical force which may be sidetracked or
- suppressed for a time, but which ultimately cannot be stopped."
-
- >Ask about king john
- "He simply couldn't see that man's desire for personal freedom
- is an inexorable historical force which may be sidetracked or
- suppressed for a time, but which ultimately cannot be stopped."
-
- >Ask about key
- "Whatever knowledge the key unlocks, endeavor to use it
- wisely."
-
- >Ask about log
- He gives you an odd look. "There hasn't been a log here for a
- thousand years."
-
- >Ask about machiavelli
- "They call him a teacher of treachery, but all I see in his
- works is extreme cynicism."
-
- >Ask about me
- "Obviously, you are a man of action who has had many
- adventures. Even you, however, may one day find it within you
- to lead a more contemplative life."
-
- >Ask about michaelangelo
- "He is the greatest sculptor that ever breathed."
-
- >Ask about montezuma
- "He was the leader of a people that committed unspeakable
- atrocities. It is fortunate that their culture was wiped off
- the face of the earth, no matter what redeeming qualities the
- generous-of-heart may wish to cite in their favor."
-
- >Ask about plato
- "Plato is the man who once wrote, 'The unexamined life is not
- worth living.' He is the undisputed master. All of philosophy
- is little more than a footnote to his works."
-
- >Ask about pope innocent
- Pope Innocent III is too far away to talk to.
-
- >Ask about religion
- "I think religion is a question of what one believes, rather
- than what one can prove. And I think that each man believes
- what he must, that he believes what he fears the least, that he
- believes that which will allow him to sleep at night.
- I also think religion has been the cause of so much bloodshed
- through history that one can only hope it has provided
- sufficient consolation to the faithful to atone for its own
- sins."
-
- >Ask about socrates
- "He once taught, 'There is only one good, knowledge, and one
- evil, ignorance.' For this he was judged too dangerous to live
- by the citizens of Athens."
-
- >Ask about time
- "Time will ultimately defeat each of us, for each of us must
- die. But together, mankind can defeat time. Each of us can
- study and learn, and each of us can pass on that learning. If
- we do so, perhaps mankind will eventually learn to control time
- itself. Otherwise, we are nothing."
-
- >Ask about time travel
- "Obviously such a thing is not possible."
-
- >stand
- You stand up.
-
- >n
- Street
- This quiet street runs southeast towards the Circus Maximus,
- and northwest towards the Vatican. There is a passageway
- between the buildings that leads south. Below your feet is an
- opening.
-
- >in
- Cloaca Maxima
- You climb down into a murky underground cavern. When your eyes
- adjust to the gloom you realize you are in the ancient Cloaca
- Maxima, the great underground sewer of Rome. Uninviting tunnels
- lead off in many directions, but a welcome ray of light filters
- down from an opening overhead. The air near one wall is
- shimmering.
-
- >in
- You press the button on the wristlet and the shimmering melts
- away to reveal a black rectangle that hovers in midair. You
- step through the hole in space and find yourself inside the
- interkron.
-
- Interkron
- The interkron is a cramped space full of dials and switches.
- Directly in front of you is a slot with a key card in it and a
- green light next to it. The display screen is taken up by a
- world map, and there are ten years highlighted next to it.
- Under the keyboard, a technician has scrawled on a piece of t
- ape, "To go to a new timeplace, type 'timeset,' followed by the
- name of the city and the year that you want to go to. Eg.
- Timeset Rome 44."
-
- >ts rome 1798
- You hear a low humming that slowly crescendos into a
- full-fledged roar. The interkron begins to shake and you become
- disoriented. You fall to the floor and pass out...
- When you awaken and struggle to your feet, you realize that
- you have travelled to Rome, in the year 1798.
-
- >out
- Cloaca Maxima
- You step out into a murky underground cavern. When your eyes
- adjust to the gloom you realize you are in the ancient Cloaca
- Maxima, the great underground sewer of Rome. Uninviting tunnels
- lead off in many directions, but a welcome ray of light filters
- down from an opening overhead. The air near one wall is
- shimmering.
-
- >out
- Street
- Rome has become a city of ruins, just another stop on the
- 'Grand Tour' for educated young gentlemen. Its decay has been
- accelerated by the plunder of the city by the occupying French
- army, who has carted off countless masterpieces and other
- treasures to Paris.
- This quiet street runs southeast towards the Circus Maximus,
- and northwest towards the Vatican. There is a passageway
- between the buildings that leads south. Below your feet is an
- opening.
-
- >s
- Academy
- You are in a small park nestled in the heart of the city. It
- is unusually peaceful here, a rare island of tranquility that
- is sheltered from the noise and bustle of the busy metropolis.
- Set to one side is a comfortable-looking bench. An old man is
- sitting quietly on the bench.
- As soon as he sees you, the old man smiles and says,
- "Welcome." He gestures to a spot next to him on the bench, and
- says, "Won't you sit with me and discuss the philosophical
- issues of the day?"
-
- >sit
- You sit down on the bench. The old man looks delighted that you
- have joined him. He says, "Here at the academy we search for
- the truth. Those around us follow Kant in rejecting theology
- and placing reason at the heart of the philosophical endeavor.
- We are not so sure and perhaps - in time - we shall learn
- more."
-
- >Ask about Academy
- "As long as there is at least one student each generation, the
- academy will remain open. For remember, it is only by passing
- on what he has learned that a man transcends his own death."
-
- >Ask about aristotle
- "He undoubtedly was brilliant, but it's hard to tell because
- his writing is so incredibly boring."
-
- >Ask about attila
- "He shall remain condemned throughout history for his wanton
- slaughter of innocent people and for his callous destruction of
- centers of wisdom and learning."
-
- >Ask about augustine
- "His 'confessions' is an inspired work that will stir the soul
- of anyone who reads it."
-
- >Ask about averroes
- "All of Europe must be grateful to him and his fellow Arabs for
- keeping alive the knowledge of the Greeks during the centuries
- when Europe had fallen into darkness."
-
- >Ask about avicenna
- "All of Europe must be grateful to him and his fellow Arabs for
- keeping alive the knowledge of the Greeks during the centuries
- when Europe had fallen into darkness."
-
- >Ask about bench
- "It is a good place to sit, to think, to teach, to listen, and
- to learn."
-
- >Ask about boethius
- "He believed that virtue, despite appearances, never goes
- unrewarded and that whatever happens is for the 'highest good.'
- Comforting notions - but, I fear, false."
-
- >Ask about bruno
- "He is not very well known these days, but his ideas influenced
- a revolution."
-
- >Ask about caesar
- "He was brilliant in his time. But that was long ago."
-
- >Ask about charlemagne
- "His reign was the only bright spot in that era we now call the
- 'Dark Ages.' He must have been an extraordinary man to have
- kept the lamp of learning lit."
-
- >Ask about cleopatra
- "History tells us she was beautiful, but it must have been much
- more than beauty that enslaved the hearts of two successive
- rulers of Rome."
-
- >Ask about cloak
- "It is a symbol of academic learning. Those of us who wear it
- are dedicated to acquiring knowledge and passing it down to new
- generations."
-
- >Ask about descartes
- "He sought to prove the existence of God thusly: 'Because the
- idea of God as a perfect being exists, God therefore exists -
- because if He did not exist, then He would not be perfect.'
- This, of course, is merely a word game."
-
- >Ask about epicurus
- "He believed that serenity was based on pleasure - which he
- defined as the absence of pain. Those who practice debauchery
- and gluttony in his name are perverting his gentle philosophy."
-
- >Ask about god
- "Some believe God exists. Some don't. It appears to be a matter
- of faith, rather than of reason."
-
- >Ask about harun al-rashid
- "It is he upon whom the tales of Scheherazade are based. But
- who could ever believe such a man existed?"
-
- >Ask about himself
- "I am just an old philosopher."
-
- >Ask about honoria
- "She lived long ago. Let her rest in peace."
-
- >Ask about issues
- "I'm glad you could spare the time to sit and chat. People seem
- to be in such a hurry these days."
-
- >Ask about king john
- "He simply couldn't see that man's desire for personal freedom
- is an inexorable historical force which may be sidetracked or
- suppressed for a time, but which ultimately cannot be stopped."
-
- >Ask about kant
- "Difficult to read, easy to believe."
-
- >Ask about key
- "Whatever knowledge the key unlocks, endeavor to use it
- wisely."
-
- >Ask about log
- He gives you an odd look. "There hasn't been a log here for a
- thousand years."
-
- >Ask about machiavelli
- "They call him a teacher of treachery, but all I see in his
- works is extreme cynicism."
-
- >Ask about me
- "Obviously, you are a man of action who has had many
- adventures. Even you, however, may one day find it within you
- to lead a more contemplative life."
-
- >Ask about michaelangelo
- "He is the greatest sculptor that ever breathed."
-
- >Ask about montezuma
- "He was the leader of a people that committed unspeakable
- atrocities. It is fortunate that their culture was wiped off
- the face of the earth, no matter what redeeming qualities the
- generous-of-heart may wish to cite in their favor."
-
- >Ask about napoleon
- "Clearly a military genius. The world may never see another
- like him."
-
- >Ask about plato
- "Plato is the man who once wrote, 'The unexamined life is not
- worth living.' He is the undisputed master. All of philosophy
- is little more than a footnote to his works."
-
- >Ask about pope innocent
- Pope Innocent III is too far away to talk to.
-
- >Ask about religion
- "I think religion is a question of what one believes, rather
- than what one can prove. And I think that each man believes
- what he must, that he believes what he fears the least, that he
- believes that which will allow him to sleep at night.
- I also think religion has been the cause of so much bloodshed
- through history that one can only hope it has provided
- sufficient consolation to the faithful to atone for its own
- sins."
-
- >Ask about socrates
- "He once taught, 'There is only one good, knowledge, and one
- evil, ignorance.' For this he was judged too dangerous to live
- by the citizens of Athens."
-
- >Ask about time
- "Time will ultimately defeat each of us, for each of us must
- die. But together, mankind can defeat time. Each of us can
- study and learn, and each of us can pass on that learning. If
- we do so, perhaps mankind will eventually learn to control time
- itself. Otherwise, we are nothing."
-
- >Ask about time travel
- "Obviously such a thing is not possible."
-
- >stand
- You stand up.
-
- >n
- Street
- This quiet street runs southeast towards the Circus Maximus,
- and northwest towards the Vatican. There is a passageway
- between the buildings that leads south. Below your feet is an
- opening.
-
- >in
- Cloaca Maxima
- You climb down into a murky underground cavern. When your eyes
- adjust to the gloom you realize you are in the ancient Cloaca
- Maxima, the great underground sewer of Rome. Uninviting tunnels
- lead off in many directions, but a welcome ray of light filters
- down from an opening overhead. The air near one wall is
- shimmering.
-
- >in
- You press the button on the wristlet and the shimmering melts
- away to reveal a black rectangle that hovers in midair. You
- step through the hole in space and find yourself inside the
- interkron.
-
- Interkron
- The interkron is a cramped space full of dials and switches.
- Directly in front of you is a slot with a key card in it and a
- green light next to it. The display screen is taken up by a
- world map, and there are ten years highlighted next to it.
- Under the keyboard, a technician has scrawled on a piece of t
- ape, "To go to a new timeplace, type 'timeset,' followed by the
- name of the city and the year that you want to go to. Eg.
- Timeset Rome 44."
-
- >ts rome 1940
- You hear a low humming that slowly crescendos into a
- full-fledged roar. The interkron begins to shake and you become
- disoriented. You fall to the floor and pass out...
- When you awaken and struggle to your feet, you realize that
- you have travelled to Rome, in the year 1940.
-
- >out
- Cloaca Maxima
- You step out into a murky underground cavern. When your eyes
- adjust to the gloom you realize you are in the ancient Cloaca
- Maxima, the great underground sewer of Rome. Uninviting tunnels
- lead off in many directions, but a welcome ray of light filters
- down from an opening overhead. The air near one wall is
- shimmering.
-
- >out
- Street
- After 28 years under Benito Mussolini, much of ancient Rome
- has disappeared, replaced by huge, faceless monuments of
- Fascist Architecture. This part of the city, however, remains
- relatively unchanged.
- This quiet street runs southeast towards the Circus Maximus,
- and northwest towards the Vatican. There is a passageway
- between the buildings that leads south. Below your feet is an
- opening.
-
- >s
- Academy
- You are in a small park nestled in the heart of the city. It
- is unusually peaceful here, a rare island of tranquility that
- is sheltered from the noise and bustle of the busy metropolis.
- Set to one side is a comfortable-looking bench. An old man is
- sitting quietly on the bench.
- The old man is wearing a key.
- As soon as he sees you, the old man smiles and says,
- "Welcome." He gestures to a spot next to him on the bench, and
- says, "Won't you sit with me and discuss the philosophical
- issues of the day?"
-
- >sit
- You sit down on the bench. The old man looks delighted that you
- have joined him. He says, "Here at the academy we search for
- the truth. Those around us follow Camus and Sartre down their
- path of absurdism. They believe that humanity has no purpose
- and consequently are left feeling hopeless, bewildered, and an
- xious. We are not so sure and perhaps - in time - we shall
- learn more."
-
- >Ask about academy
- "As long as there is at least one student each generation, the
- academy will remain open. For remember, it is only by passing
- on what he has learned that a man transcends his own death."
-
- >Ask about aristotle
- "He undoubtedly was brilliant, but it's hard to tell because
- his writing is so incredibly boring."
-
- >Ask about attila
- "He shall remain condemned throughout history for his wanton
- slaughter of innocent people and for his callous destruction of
- centers of wisdom and learning."
-
- >Ask about augustine
- "His 'confessions' is an inspired work that will stir the soul
- of anyone who reads it."
-
- >Ask about averroes
- "All of Europe must be grateful to him and his fellow Arabs for
- keeping alive the knowledge of the Greeks during the centuries
- when Europe had fallen into darkness."
-
- >Ask about avicenna
- "All of Europe must be grateful to him and his fellow Arabs for
- keeping alive the knowledge of the Greeks during the centuries
- when Europe had fallen into darkness."
-
- >Ask about bench
- "It is a good place to sit, to think, to teach, to listen, and
- to learn."
-
- >Ask about boethius
- "He believed that virtue, despite appearances, never goes
- unrewarded and that whatever happens is for the 'highest good.'
- Comforting notions - but, I fear, false."
-
- >Ask about bruno
- "He is not very well known these days, but his ideas influenced
- a revolution."
-
- >Ask about caesar
- "He was brilliant in his time. But that was long ago."
-
- >Ask about camus
- "One must hope he is wrong. One must hope that each man can
- determine the meaning of his own life, and that the sum of
- mens' lives will one day be shown to have meaning."
-
- >Ask about charlemagne
- "His reign was the only bright spot in that era we now call the
- 'Dark Ages.' He must have been an extraordinary man to have
- kept the lamp of learning lit."
-
- >Ask about churchill
- "He is the very embodiment of the British bulldog spirit. Only
- time will tell if that spirit will be sufficient to overcome
- the evil that has fallen over Europe."
-
- >Ask about cleopatra
- "History tells us she was beautiful, but it must have been much
- more than beauty that enslaved the hearts of two successive
- rulers of Rome."
-
- >Ask about cloak
- "It is a symbol of academic learning. Those of us who wear it
- are dedicated to acquiring knowledge and passing it down to new
- generations."
-
- >Ask about descartes
- "He sought to prove the existence of God thusly: 'Because the
- idea of God as a perfect being exists, God therefore exists -
- because if He did not exist, then He would not be perfect.'
- This, of course, is merely a word game."
-
- >Ask about epicurus
- "He believed that serenity was based on pleasure - which he
- defined as the absence of pain. Those who practice debauchery
- and gluttony in his name are perverting his gentle philosophy."
-
- >Ask about god
- "Some believe God exists. Some don't. It appears to be a matter
- of faith, rather than of reason."
-
- >Ask about harun al-rashid
- "It is he upon whom the tales of Scheherazade are based. But
- who could ever believe such a man existed?"
-
- >Ask about himself
- "I am just an old philosopher."
-
- >Ask about hitler
- "Over and over again through history we see men such as he gain
- power through bigotry and terror. They must be stopped, but how
- many more people will die before the last of them falls from
- power?"
-
- >Ask about honoria
- "She lived long ago. Let her rest in peace."
-
- >Ask about issues
- "I'm glad you could spare the time to sit and chat. People seem
- to be in such a hurry these days."
-
- >Ask about king john
- "He simply couldn't see that man's desire for personal freedom
- is an inexorable historical force which may be sidetracked or
- suppressed for a time, but which ultimately cannot be stopped."
-
- >Ask about kant
- "Difficult to read, easy to believe."
-
- >Ask about key
- "It was given to me by one of my students. He told me that one
- day, somebody such as yourself would come asking for it, and
- that I should give it to him. I am delighted to fulfill his
- trust in me." He removes the key from around his neck and gives
- it to you.
- [Your score has just gone up by 20.]
-
- >Ask about log
- He gives you an odd look. "There hasn't been a log here for a
- thousand years."
-
- >Ask about machiavelli
- "They call him a teacher of treachery, but all I see in his
- works is extreme cynicism."
-
- >Ask about me
- "Obviously, you are a man of action who has had many
- adventures. Even you, however, may one day find it within you
- to lead a more contemplative life."
-
- >Ask about michaelangelo
- "He is the greatest sculptor that ever breathed."
-
- >Ask about montezuma
- "He was the leader of a people that committed unspeakable
- atrocities. It is fortunate that their culture was wiped off
- the face of the earth, no matter what redeeming qualities the
- generous-of-heart may wish to cite in their favor."
-
- >Ask about mussolini
- "He is the leader of the country, but he does not have the
- hearts of the people."
-
- >Ask about napoleon
- "Clearly a military genius. The world may never see another
- like him."
-
- >Ask about plato
- "Plato is the man who once wrote, 'The unexamined life is not
- worth living.' He is the undisputed master. All of philosophy
- is little more than a footnote to his works."
-
- >Ask about pope innocent
- Pope Innocent III is too far away to talk to.
-
- >Ask about religion
- "I think religion is a question of what one believes, rather
- than what one can prove. And I think that each man believes
- what he must, that he believes what he fears the least, that he
- believes that which will allow him to sleep at night.
- I also think religion has been the cause of so much bloodshed
- through history that one can only hope it has provided
- sufficient consolation to the faithful to atone for its own
- sins."
-
- >Ask about sartre
- "One must hope he is wrong. One must hope that each man can
- determine the meaning of his own life, and that the sum of
- mens' lives will one day be shown to have meaning."
-
- >Ask about socrates
- "He once taught, 'There is only one good, knowledge, and one
- evil, ignorance.' For this he was judged too dangerous to live
- by the citizens of Athens."
-
- >Ask about time
- "Time will ultimately defeat each of us, for each of us must
- die. But together, mankind can defeat time. Each of us can
- study and learn, and each of us can pass on that learning. If
- we do so, perhaps mankind will eventually learn to control time
- itself. Otherwise, we are nothing."
-
- >Ask about time travel
- "Obviously such a thing is not possible."
-
- >stand
- You stand up.
-
- >n
- Street
- This quiet street runs southeast towards the Circus Maximus,
- and northwest towards the Vatican. There is a passageway
- between the buildings that leads south. Below your feet is an
- opening.
-
- >in
- Cloaca Maxima
- You climb down into a murky underground cavern. When your eyes
- adjust to the gloom you realize you are in the ancient Cloaca
- Maxima, the great underground sewer of Rome. Uninviting tunnels
- lead off in many directions, but a welcome ray of light filters
- down from an opening overhead. The air near one wall is
- shimmering.
-
- >in
- You press the button on the wristlet and the shimmering melts
- away to reveal a black rectangle that hovers in midair. You
- step through the hole in space and find yourself inside the
- interkron.
-
- Interkron
- The interkron is a cramped space full of dials and switches.
- Directly in front of you is a slot with a key card in it and a
- green light next to it. The display screen is taken up by a
- world map, and there are ten years highlighted next to it.
- Under the keyboard, a technician has scrawled on a piece of t
- ape, "To go to a new timeplace, type 'timeset,' followed by the
- name of the city and the year that you want to go to. Eg.
- Timeset Rome 44."
-
- >ts baghdad 1361
- You hear a low humming that slowly crescendos into a
- full-fledged roar. The interkron begins to shake and you become
- disoriented. You fall to the floor and pass out...
- When you awaken and struggle to your feet, you realize that
- you have travelled to Babylon, in the year 1361 B.C.
-
- >out
- Secluded Cave
- You are in an abandoned cave on a hillside halfway between the
- fabled city of Babylon and the village of Baghdad. The wall of
- the cave seems to shimmer, and the only exit lies to the west.
-
- >w
- Caravan Trail
- Here in the heart of the fertile crescent, civilization began
- with the discovery of agriculture over 9,000 years ago. The
- Sumerians, Akkadians, Assyrians, Amorites, and Hittites have
- all come and gone, and now Mesopotamia is part of the vast
- Babylonian empire.
- You are on a north-south road in the middle of nowhere. A
- caravan has stopped here to rest, as they have done since time
- immemorial. The travellers are ignoring you and their attitude
- suggests that you would be well advised to do the same. Up the
- hill to the east lies the entrance to a cave.
-
- >s
- You walk for a long time and eventually find yourself inside
- the ancient city of Babylon.
-
- Ishtar Square
- This is Ishtar Square in the heart of old Babylon, capital of
- a vast empire that stretches from India to the Mediterranean.
- The entrance to the Hanging Gardens is to the west, and the
- fabled Tower of Babel is to the east. The road out of town
- leaves to the north.
-
- >w
- Courtyard
- This is the courtyard below the hanging gardens of Babylon.
- You can go up to the roof or out to the east. Most of the
- courtyard is covered with vines that have been meticulously
- pruned.
-
- >up
- Hanging Gardens
- You are standing atop the legendary Hanging Gardens of
- Babylon, which give you a stunning view of the city. The lush
- gardens are enclosed by a low parapet that overlooks the
- courtyard below. The only exit leads back down into the courtya
- rd.
-
- >jump
- You fling yourself over the wall into the courtyard below. On
- your way down, you notice that the vines spell out a message
- that contains the name Zeke. Fortunately for you, the priests
- who maintain the sacred vines have bred them for strength and
- they break your fall, leaving you unhurt. Moments later you see
- someone else jump off the roof into the square. With no
- cushioning foliage, the poor soul dies instantly. "How lucky I
- am," you think to yourself. "There but for the grapes of God go
- I."
-
- Courtyard
- This is the courtyard below the hanging gardens of Babylon.
- You can go up to the roof or out to the east. Most of the
- courtyard is covered with vines that have been meticulously
- pruned.
-
- >up
- Hanging Gardens
- You are standing atop the legendary Hanging Gardens of
- Babylon, which give you a stunning view of the city. The lush
- gardens are enclosed by a low parapet that overlooks the
- courtyard below. The only exit leads back down into the courtya
- rd.
-
- >read vines
- You look over the parapet to the courtyard below. From this
- height you can see that the vines have been trained to grow in
- a pattern that spell out the English letters, "Zeke is Number
- One!"
- [Your score has just gone up by 1.]
-
- >down
- Courtyard
- This is the courtyard below the hanging gardens of Babylon.
- You can go up to the roof or out to the east. Most of the
- courtyard is covered with vines that have been meticulously
- pruned.
-
- >e
- Ishtar Square
- This is Ishtar Square in the heart of old Babylon, capital of
- a vast empire that stretches from India to the Mediterranean.
- The entrance to the Hanging Gardens is to the west, and the
- fabled Tower of Babel is to the east. The road out of town
- leaves to the north.
-
- >e
- You try to enter the Tower of Babel, but a voice on the other
- side says, "You must say the password to gain entry."
-
- >say east
- The door swings open and you step inside.
-
- Tower of Babel
- This is the temple at the foot of the Tower of Babel. There
- are several portraits on the wall here, each in an elaborate
- frame, all of which appear to be glowing. At the east end of
- the room is a door that probably leads up to the Tower Room.
- The west exit leads back out to the square.
- The frame around the door is glowing, and the door is standing
- ajar.
- [Your score has just gone up by 20.]
-
- >e
- You climb the stairs and stumble on the top step. You pause for
- an instant outside the door, and then boldly step through. You
- hardly notice the door clicking shut behind you, as your
- attention is riveted on a figure who looks just like yourself
- standing on one of two raised platforms in the room. The figure
- is rapidly dematerializing, and just before he disappears he
- suddenly flings his arm out and points towards the platform on
- the right. No sooner does he disappear than you hear ominous
- footsteps in the hall outside the door.
-
- Tower room
- You are in a room at the top of the legendary Tower of Babel.
- There are two prototype time machines here. The one on the left
- is labelled 'forward,' and the one on the right is labelled
- 'backward.' Some notes have been taped to the wall between the
- two machines. In the center of the room is a large contraption
- that contains a case with the ominous label "Doomsday Device."
- Inside the case is a red button labelled "Activate" and below
- it is keyhole labelled "Abort and Disable."
- At the moment the case is closed.
- The only exit is a locked door in the south wall.
- [Your score has just gone up by 30.]
-
- >Get in right platform
- You step on the platform and feel yourself begin to
- dematerialize. Then you black out for an instant and begin to
- re-materialize. When you stumble off the platform, you glance
- up at the wall clock and notice that the time is now 7:03 a.m.
-
- >look
- Tower room
- You are in a room at the top of the legendary Tower of Babel.
- There are two prototype time machines here. The one on the left
- is labelled 'forward,' and the one on the right is labelled
- 'backward.' Some notes have been taped to the wall between the
- two machines. In the center of the room is a large contraption
- that contains a case with the ominous label "Doomsday Device."
- Inside the case is a red button labelled "Activate" and below
- it is keyhole labelled "Abort and Disable."
- At the moment the case is closed.
- The only exit is a locked door in the south wall.
-
- >look at notes
- They look like lab notes made while Vettenmyer was building his
- interkron.
- "The machine on the left prototypes an interkron's forward
- circuitry. It is set for exactly 62 minutes. The machine on the
- right tests the backward circuitry, and it is set for 57
- minutes. The power field on each machine takes 5 minutes to
- regenerate after the machine has been used."
-
- >wait 53
- [I assume you mean 53 minutes.]
- Time passes...
- You hear someone coming up the stairs and stumble on the top
- step.
- Do you want to continue waiting? >n
-
- >get in left platform
- You step on the platform and feel yourself begin to
- dematerialize. As you do so, you see a figure that looks a lot
- like you enter the room. An instant before you disappear, you
- fling your arm out and point to the backward time machine.
- Then you black out for an instant and begin to re-materialize.
- materialize. When you stumble off the platform, you glance up
- at the wall clock and notice that the time is now 9:01 a.m.
- The red button over the keyhole is flashing. Vettenmyer is
- sprawled out on the floor, a laser gun just out of his reach in
- one direction, and a remote control unit under the foot of a
- figure who is tied to the chair. The person, who looks a lot
- like you, steps on the remote switch and the case pops open.
-
- >put key in keyhole
- You put the key in the keyhole. The red button stops flashing.
- [Your score has just gone up by 50.]
- Vettenmyer grabs the laser, leaps to his feet, and aims it at
- you.
-
- >get in right platform
- You step on the platform and start to dematerialize. Just
- before you disappear, the figure in the chair shouts, "Twenty
- five!" When you re-materialize, you discover that you
- have gone backwards in time 57 minutes. You also discover
- Vettenmyer in the room waiting for you. He grabs you and straps
- you into the chair.
- [Your score has just gone up by 25.]
-
- >wait 60
- [I assume you mean 60 minutes.]
- Time passes...
- Vettenmyer says, "So nice of you to drop in. I do hope you've
- enjoyed our little chase. You've really been quite clever to
- solve all those puzzles - too bad it won't do you any good." He
- waves his laser gun at you and continues. "I thought you might
- like to sit and chat for a while before I turn on my Doomsday
- device. Please pardon the straps, but I wouldn't want to take
- any chances with someone who has been as resourceful as you."
- Do you want to continue waiting? >y
- Vettenmyer says, "Now that we're both going to die, I might as
- well tell you the secret of the double-notched key. Every
- member of the Temporal Corps is given a copy of the key upon
- his formal induction. The original key belonged to the man who
- discovered the secret of time travel.
- "He was afraid of what he had discovered, so he locked the
- secret in a box and gave the key to the wisest man he knew.
- This man, who ran a school in Rome, decided to use the
- knowledge to found the Temporal Corps.
- "I thought it would be a nice touch of irony to make that key
- the only thing that can disable the destruction device once it
- is turned on. I know you don't have a copy, and I'm certainly
- not going to give you mine.
- Vettenmyer lapses into a moody silence, and then speaks again.
- "I'm sure you're getting tired of waiting to die, so I'll give
- you a choice. I can kill you now with the laser, or, if you can
- guess the number I'm thinking of, I'll let you live long enough
- to see the destruction device work. I'll even give you a hint.
- The number is between one and a hundred."
- Do you want to continue waiting? >n
-
- >25
- Vettenmyer looks at you in surprise. "That's right," he says.
- "I guess you'll be around until the bitter end." He pushes the
- remote control and the case pops open. Then he presses the red
- button - which begins to flash ominously - and snaps the case
- shut.
- [Your score has just gone up by 15.]
-
- >wait
- Time passes...
- Vettenmyer says, "I know another version of you is about to
- pop out of that machine. Pardon me while I get ready for him.
- He turns his back to you and aims his laser gun at the forward
- time machine.
-
- >Kick Vettenmyer
- You lash out with your foot and make solid contact. Vettenmyer
- goes sprawling on the floor and the laser skitters just beyond
- his outstretched hand. The remote control comes to rest at your
- feet.
- The other version of you starts to materialize on the forward
- time machine.
-
- >Step on remote control
- You step on the control and the case pops open.
- The other version of you leaps off the platform and rushes
- over to the case.
- He jams a key into the keyhole and turns off the Doomsday
- Device. The red button stops flashing and the device is
- disabled. Vettenmyer grabs the laser, leaps to his feet, and
- aims it at the other version of you.
-
- >Say 25
- The other version of you leaps on the backward platform and
- begins to dematerialize. You shout out the word 'Twenty five'
- just as he disappears.
- Vettenmyer fires the laser, but it's too late.
- Vettenmyer spins and shouts at you, "How did you get that
- key!!??" He slams his fist down on the case. "NO ONE could have
- given it to you. It's part of the oath..." He suddenly becomes
- still. "...Unless..."
- He looks at you and says, "It was the old man, wasn't it? It
- must have been. Well, we can take care of that, my friend." He
- walks around behind you. "Get ready to take a little ride." You
- feel a sharp blow on the back of your head and pass out.
- When you come to, you are inside Vettenmyer's interkron, bound
- hand and foot. The machine is just finishing a time jump.
- Vettenmyer flings open the door and gives you a rough push. You
- stumble through the door and fall on the ground.
- [Your score has just gone up by 30.]
-
- Academy
- You look around for a few moments, not really seeing
- anything. Then a few familiar details swim into focus. After a
- few seconds you realize that Vettenmyer has taken you back to
- Rome and programmed the interkron to appear in the centuri
- es-old academy.
-
- >wait 60
- [I assume you mean 60 minutes.]
- Time passes...
- Vettenmyer sneers at you, "Surprised, creep? This guy may have
- already given you the key, but if I snuff him now, he'll never
- found the Temporal Corps, and all of us will simply wink out of
- existence."
- Desperate to get free, you strain against the rope.
- Do you want to continue waiting? >y
- The old man stares at Vettenmyer, and slowly recovers from his
- shock. "From the evidence of my eyes and ears, you must be from
- the future, much as H.G. Wells predicted. But one thing puzzles
- me. If you seek to change the future by killing me, it won't
- work. I'm an old man who has only a short time to live. I plan
- to spend my few remaining days here at the academy, reflecting
- upon the nature of life as I have always done. Killing me would
- surely have no effect on this future you envision."
- You work the rope back and forth. It's definitely coming
- loose.
- Do you want to continue waiting? >y
- As the old man speaks, Vettenmyer becomes more and more
- agitated. Finally he explodes. "You're lying!" he shouts. "The
- Temporal Corps was founded right here on this very day. You
- know the location of that box and I can prove it."
- Vettenmyer pulls the old man off the bench and starts to
- search him with one hand while holding the laser on him with
- the other. Suddenly the old man lunges for the gun and the two
- of them scuffle. You hear a muffled shot and Vettenmyer slowly
- crumbles to the ground.
- With a massive effort, you manage to pull one hand free of the
- rope.
- Do you want to continue waiting? >y
- Vettenmyer's eyes come up to meet yours with a look of pure
- hatred. Slowly, he brings the gun up to aim at you, and you see
- his finger squeezing down on the trigger.
- You free your other hand and frantically start clawing the
- rope away from your legs.
- Do you want to continue waiting? >y
- With Vettenmyer's dying spasm, the laser goes off. In the same
- instant, the old man leaps between you and the gun, and the
- beam strikes him full in the chest. He sinks to the ground,
- blood seeping from a hole near his heart.
- You finally manage to tear the rope away and you rush to the
- old man's side.
- Do you want to continue waiting? >n
-
- >Ask about time travel
- The old man attempts to say something, but is disrupted by a
- bout of coughing.
- You gather the old man in your arms. He looks up at you and
- with his last breaths he says, "Individually, time must defeat
- each of us. But together, we may defeat time. Take the cloak.
- Pass on the knowledge. I don't know where mankind is going, but
- each of us must contribute towards the goal. Otherwise..." A
- spasm wracks his body and his fingers clutch your arm. Then his
- head falls to one side, and he is gone.
-
- >Wear cloak
- [Taking the cloak first.]
- [Your score has just gone up by 75, giving you a total of 1000
- out of 1000 points.]
-
-
- WRITTEN BY machnavi@kelim.jct.ac.il
- http://www.jct.ac.il/~machnavi/html/avi.html
-
- ===============================================================================
- This File have been written by Avi Machness.
- for corrections / additions / comments please contact
- me at: machnavi@kelim.jct.ac.il
- Note: if you have points lists for any quest,
- or can give me more points for this one,
- please contact me ASAP.
- Thanks, Avi
-